Privacy Policy
Effective Date: 1 October 2026 (previous version: 11 April 2026)
Makasa Cards ("we," "our," or "us") respects your privacy. This Privacy Policy explains how the Makasa Cards mobile game handles your information.
1. Information We Collect
Makasa Cards uses Firebase Authentication to create an anonymous account when you first open the app. This is required for online multiplayer functionality. We collect the following:
- Anonymous user ID: generated by Firebase Auth. No email, phone number, or password is required.
- Player name: the display name you choose in Settings. Stored in Firebase Firestore to identify you to other players during online games.
- Friend code: a randomly generated 6-character code used to add friends. Stored in Firestore.
- Friends list: the UIDs and names of players you add as friends.
- Game data: when playing online, game state (cards, turns, scores) is temporarily stored in Firestore for real-time multiplayer sync. This data is tied to game rooms, not to your identity.
- Game results & statistics: win/loss records and leaderboard rankings are stored in Firestore.
- Voice recordings (optional): short voice notes you choose to record and send to other players. Only collected if you use the voice notes feature. See Section 2.
- Muted players list: the players you choose to mute. Stored on your device and in your cloud save so it follows your account.
Other local preferences (sound, haptics, music, theme, game settings) are stored on your device using SharedPreferences and are never transmitted to any server.
2. Microphone & Voice Notes
Makasa Cards lets players send short voice notes to each other. This feature is optional.
Microphone access
- The app asks for microphone permission only the first time you press and hold the mic button. It never asks at startup.
- The microphone records only while you are holding the mic button. Each voice note is between 0.5 and 5 seconds long.
- You can withdraw microphone permission at any time in your device settings. The rest of the game keeps working without it.
What is stored and who can hear it
- Each voice note is stored as a short audio clip, linked to your anonymous user ID and player name so other players know who sent it.
- Online matches: voice notes are heard by the other players at the same table and play automatically for them.
- Clan chat: voice notes can only be heard by members of your clan, and only play when a member taps them. Database security rules restrict access to clan members.
How long voice notes are kept
- Online matches: voice notes are deleted automatically when the match ends.
- Clan chat: voice notes are deleted automatically after 24 hours. A "Voice note" placeholder line remains in the clan chat history like any other clan message, but the audio itself is gone.
How voice notes are used
- Voice notes are used only to deliver your message to the other players you are playing with or your clan members.
- They are not used for advertising, analytics, tracking, or profiling, and they are not transcribed.
- They are not automatically reviewed or scanned, and they are not sold or shared with third parties. They are stored on Google Firebase, which processes them on our behalf (see Section 5).
- Player reports do not include voice note audio.
Your controls
- Voice notes switch: turn voice notes off in Settings > Gameplay > Chat, or in the in-match Quick Settings. When off, no voice notes play and the mic button is hidden.
- In online matches, voice notes only work when every player at the table has chat enabled.
- Mute a player: from any player's profile, or by long-pressing their message in clan chat. Muting hides that player's chat messages and voice notes from you.
- Report a player: you can report players who misuse chat or voice notes.
3. Advertising
Makasa Cards displays advertisements served by Google AdMob. AdMob may collect and use the following data to serve ads:
- Device advertising identifier (Google Advertising ID on Android, IDFA on iOS)
- Device information: device model, operating system version
- IP address: used for approximate location-based ad targeting
- App interaction data: ad views and interactions
Voice recordings are never used for advertising or shared with AdMob.
You can opt out of personalized advertising through your device settings:
- Android: Settings > Google > Ads > Opt out of Ads Personalization
- iOS: Settings > Privacy & Security > Tracking
For more information, see Google's Privacy Policy and How Google uses data from partners' apps.
4. How the App Works
Makasa Cards is a multiplayer card game that can be played offline against AI bots or online against other players. Online play uses Google Firebase (Cloud Firestore) to sync game state in real time between players. Game rooms are temporary and are deleted when all players leave. Players can optionally send short voice notes during online matches and in clan chat (see Section 2).
5. Firebase Services Used
- Firebase Authentication: anonymous sign-in only. No personal credentials collected.
- Cloud Firestore: stores game rooms (including voice notes sent during a match, until the match ends), player profiles (name + friend code), friends lists, game invites, and leaderboard data.
- Firebase Realtime Database: stores clan voice notes for up to 24 hours.
- Cloud Functions for Firebase: runs server tasks, including automatically deleting expired voice notes.
- Firebase Crashlytics: collects anonymous crash reports in release builds to help us fix bugs. No personally identifiable information is included.
6. Data Security
All data transmitted between the app and Firebase is encrypted in transit using TLS. Firebase security rules restrict access so that players can only read and write data relevant to their own games, profiles, and clans. Uninstalling the app removes all locally stored preferences. Firebase data (profile, friends, game history) persists until you request deletion.
7. Third-Party Services
Makasa Cards uses the following third-party services:
- Google Firebase: authentication, databases, server functions, and crash reporting as described above.
- Google AdMob: advertising as described in Section 3.
8. Children’s Privacy
Makasa Cards does not knowingly collect personal information from children under the age of 13. The app uses anonymous authentication and does not request any personally identifiable information. The game content is suitable for all ages. Ads shown to users under the age of consent are non-personalized in compliance with COPPA and Google’s policies.
Voice notes are optional, require the player to grant microphone permission and hold the mic button, can only be heard by players in the same match or clan, and are deleted within 24 hours. If you believe a child under 13 has sent us personal information, including a voice recording, contact us at the email below and we will delete it.
9. Data Retention & Deletion
Game room data is temporary and is deleted when all players leave. Voice notes sent in a match are deleted when the match ends, and voice notes sent in clan chat are deleted after 24 hours. Player profiles, friends lists, and leaderboard data are retained as long as the anonymous account exists. To request deletion of your data, contact us at the email below.
10. Changes to This Policy
This Privacy Policy may be updated if the app’s functionality changes. Any updates will be reflected in the app store listing or within the app.
11. Contact Us
If you have questions about this Privacy Policy or the Makasa Cards app, contact us at: protendai@gmail.com